I build the stuff
people pay for.
I build the stuff that other people pay for.
I'm Arjay — a 17-year-old founder and developer from Sydney. While I finish high school, I'm shipping SaaS, e-commerce, analytics, automation, and Roblox systems that thousands of people actually use.
Most 17-year-olds haven't shipped one product.
I've shipped a hundred.
Not concepts. Not screenshots. Real software, with real users, real payments, and real infrastructure behind it.
Real ventures. Real clients.
Real systems behind every one.
No clicking required — each project unfolds as you scroll, with its stack, role, and systems in view. Pause on any one for a deeper dive.
PandyHub
Buy Robux. The boring stuff happens automatically.
Robux-selling platform with automated payouts, dynamic pricing, and Discord-integrated operations.
- Product direction & systems design
- Stripe checkout + webhook integration
- Supabase schema, auth, and Edge Functions
- Payout automation across Roblox APIs & Discord
A founder-operator loop, not a
generic design process.
Six steps that repeat across every venture. Keep scrolling — they advance by themselves.
- 01Find the real problem
- 02Design the system, not the screen
- 03Wire up the boring bits
- 04Automate the bottlenecks
- 05Operate it like a product
- 06Polish the trust layer
Find the real problem
Before any code, I find where the friction actually lives — trust, money, time, or UX — and decide what's worth building vs. just working around.
Frontend, backend, payments, automation —
all the layers, one builder.
Most people own one slice. I work across all six. Hover any layer to see what I actually use there.
Frontend
What people see.
Signal over volume.
The metrics that actually matter.
A schematic preview of the Discord Server Analytics product — every tile maps to a real, planned insight, not vanity numbers.
Across software, automation,
platforms, and operating.
Tools grouped the way the work is grouped. Keep scrolling — categories advance on their own.
From scripting on Roblox
to operating real ventures.
The work has evolved — but the thread through all of it is building systems that actually run.
Roblox dev & Lua scripting
Started building on Roblox — Lua, game systems, and the kind of small-scope engineering work that teaches you to debug properly.
Year 12.
Operating real ventures.
I'm 17, based in Sydney, and in Year 12 — but most of my day-to-day looks more like running a small stack of digital ventures than a school schedule.
I build across software, operations, and systems design: shipping SaaS products, payment flows, analytics dashboards, Discord-integrated operations, and platform-backed systems on Roblox. The common thread is infrastructure — not the hype kind, the kind that actually runs.
I care about the boring parts: webhooks that don't drop, admin surfaces that make ops safe, trust signals that actually reduce fraud, and brand execution that doesn't look like everyone else's template. That's what turns a side project into something you can operate.
Let's build
something real.
Open to collaborations, product work, and serious conversations about building and operating digital ventures.
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